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The benefit of saving counters by Prana Devil One problem relative newbies to With Authority come across is the fact they are always being flattened by a finisher from their opponent but can never land their own finishers, obviously this frustrates a lot of people. What needs to be done, rather than smacking the keyboard and typing "so and so" is a cheater, is to look at why they are able to hit their finisher and yet your always gets countered. To start with, how many early moves did you get in? Probably a few because you were countering a lot of your opponents moves, so how come they were not countering your moves? well they were porbably holding them back waiting for you to go for that X-Factor or Choke Slam To Hell. Let's say you were playing Kane against an opponent playing Triple H. Your looking to land that Chokeslam To Hell so that you can finish the match, while your opponent is looking to hit that Pedigree. Your opponent starts playing moves such as DDT and Double Underhook, the thing a new player does is immediatly start countering these moves. However, sometimes thats not the best way to go about things. Now obviously I'm not saying "Don't counter any move except the finisher" because that's just asking for an ass kicking. Instead, keep one of the moves back, because we know that the Pedigree is Victim Below we can keep back a move that counters victim below such as Double Leg Takedown or Fireman's Carry, that way, when your opponent comes in for the kill with the thinking "He didn't counter that DDT, he can't have any counters" You immediatly rally and counter that Pedigree that was about to cost you the match. This of course throws off your opponent, he was all set for the finish and the 1.2.3. instead you've made a comeback, and are now looking to deal out more punishment to your surprised opponent. But be careful, this can backfire if your opponent manages to have another Pedigree and you countered with a Head Down move (which in actual fact is every Victim Below counter except for Shove). So it's generally best to try and keep at least 2 counters in reserve for that Pedigree. Now this doesn't only work on Pedigree, if your opponent is playing Kane, keep back a couple of In Close and Arm Extended counters, because you never know if he's going to hit you with the Chokeslam or the Tombstone. At the end of the day, only you can decide whether you have to counter that move your opponent just played, but remember, is it better to counter a 7 damage move now, or to wait and counter what can potentiall be a 30 damage move? Prana Devil |
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